

Create a license file in /Library/Application Supportīelow is the code that we used: #!/bin/sh.
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To license and activate the software, there were two actions that we needed: In this particular case, the college had a standalone license key, rather than a license server. If you run the software after installing, you are presented with the following screen: tmp/Install\ Maya\ 2018.app/Contents/MacOS/setup -noui Add a post-install script with the following code:.Create an installer package that deploys the “Install Maya 2018.app” into /tmp.app bundle with a -noui option to have it run silently. Instead you can run a binary file located inside the. app installer that can’t be deployed by Mac management systems like a normal package. Links to the scripts can be found at the bottom of the page.
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This article explains how to complete each of these tasks.
